
Generally I don’t recommend using this scope, unless you have issues detecting enemies, or playing with a smoke loadout.
Cloaked infiltrators are much harder to see through this scope.
Scope itself has a large model, and when moving around can obstruct your hip fire vision.
Compared to Iron Sights and low magnification Reflex sights, it takes at least 0.1 seconds longer for you to Aim Down Sights with HS/NV scope. At Medium or High Graphics Quality, HS/NV has about double the effective range of Low graphics, especially when you enable Fog Shadows. Limited range, which depends on the graphic settings you’re playing at. You also shouldn’t see your own muzzle flash through HS/NV. When you aim through this scope, it completely conceals the weapon model, which usually takes a big portion of the screen below the crosshair. This overlay scope offers 1.35x magnification and highlights infantry, turrets and vehicles with hot white saturation, even through smoke.Ĭloaked objects, mines and other deployables are not highlighted. Reflex Sights’ crosshair always remains in the exact middle of the screen, which allows for greater accuracy. Iron Sights also don’t always show where your weapon is shooting, because they wobble all around when you move or fire, while the center of Cone of Fire is always in the exact middle of the screen. It’s better to upgrade to Reflex Sights, because Iron Sights obstruct a big portion of your view. Scopesīy default, most weapons use Iron Sights, which provide 1.35x magnification.
Not all information about attachment effects is available in-game. Thankfully, this information is available in Census API, and can be pulled manually or using Weapon Analysis Toolbox. Normally, there can be only one attachment in a specific slot (e.g., you can’t equip 2 scopes at the same time), but there are exceptions: Auraxium Weapons come with unique predetermined set of attachments, and some of them have two rail attachments at the same time. For example, most starting weapons have no access to ammo attachments. Some weapons don’t have access to any attachment in a specific slot. Most attachments come with downsides, so sometimes it’s better to leave some attachment slots empty.Īll weapons have five attachment slots: scope, barrel, rail, ammo and camouflage. Attachments allow to customize weapons to serve better in a particular situation.